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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FResourcePrimitiveInfo |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h |
| Include Path |
#include "NaniteSceneProxy.h" |
Syntax
struct FResourcePrimitiveInfo
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AssemblyTransformCount |
uint32 |
|
NaniteSceneProxy.h |
|
| AssemblyTransformOffset |
uint32 |
|
NaniteSceneProxy.h |
|
| HierarchyOffset |
uint32 |
|
NaniteSceneProxy.h |
|
| ImposterIndex |
uint32 |
|
NaniteSceneProxy.h |
|
| ResourceID |
uint32 |
|
NaniteSceneProxy.h |
|
Functions
Public