Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/TextureEncodingSettings.h |
| Include | #include "TextureEncodingSettings.h" |
Syntax
struct FResolvedTextureEncodingSettings
Remarks
This is the public, thread safe class for accessing the encoding settings. They are filled out as part of the engine class default object init loop during PreInit, and are safe to access at any point during CDO construction as well.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bFastUsesRDO | ||
| uint32: 1 | bFinalUsesRDO | ||
| uint32: 1 | bSharedLinearTextureEncoding | ||
| ETextureEncodeSpeed | CookUsesSpeed | ||
| ETextureEncodeSpeed | EditorUsesSpeed | ||
| ETextureEncodeSpeed | EncodeSpeed | ||
| ETextureEncodeEffort | FastEffortLevel | ||
| int8 | FastRDOLambda | ||
| ETextureUniversalTiling | FastUniversalTiling | ||
| ETextureEncodeEffort | FinalEffortLevel | ||
| int8 | FinalRDOLambda | ||
| ETextureUniversalTiling | FinalUniversalTiling | ||
| ETextureEncodeSpeedOverride | ForceEncodeSpeed | ||
| FResolvedTextureEncodingSettings::@2055 | Project | Properties mirrored from UTextureEncodingProjectSettings - look there for documentation | |
| FResolvedTextureEncodingSettings::@2054 | User | Properties mirrored from UTextureEncodingUserSettings - look there for documentation |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FResolvedTextureEncodingSettings const & | Get () |