Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReplicationSystemUtil
Description
Start replicating actor and all of its registered components and subobjects. If any ReplicationSystem wants to replicate the actor a NetHandle will be created.
| Name | StartReplicatingActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/Iris/ReplicationSystem/ReplicationSystemUtil.h |
| Include Path | #include "Net/Iris/ReplicationSystem/ReplicationSystemUtil.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Net/Iris/ReplicationSystem/ReplicationSystemUtil.cpp |
static void StartReplicatingActor
(
AActor * Actor
)