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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReplicationSystemUtil
Description
Sets a fixed priority for a replicated object
| Name | SetStaticPriority |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/Iris/ReplicationSystem/ReplicationSystemUtil.h |
| Include Path | #include "Net/Iris/ReplicationSystem/ReplicationSystemUtil.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Net/Iris/ReplicationSystem/ReplicationSystemUtil.cpp |
static void SetStaticPriority
(
const AActor * Actor,
float Priority
)
See Also
- ReplicationSystem.h for details