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Set of options that can be updated before starting each replay in a playlist.
| Name | FReplayPlaylistUpdatedOptions |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/ReplayPlaylistTracker.h |
| Include Path | #include "Net/ReplayPlaylistTracker.h" |
Syntax
struct FReplayPlaylistUpdatedOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NewAdditionalOptions | TOptional< TArray< FString > > | Net/ReplayPlaylistTracker.h | ||
| NewWorldOverride | TOptional< class UWorld * > | Net/ReplayPlaylistTracker.h |