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Holds the unique identifier and offsets/lengths of a net serialized property used for Shared Serialization
| Name | FRepSerializedPropertyInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
| Include Path | #include "Net/RepLayout.h" |
Syntax
struct FRepSerializedPropertyInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRepSerializedPropertyInfo() |
Net/RepLayout.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BitLength | int32 | Length in bits of all serialized data for this property, may include handle and checksum. | Net/RepLayout.h | |
| BitOffset | int32 | Bit offset into shared buffer of the shared data | Net/RepLayout.h | |
| PropBitLength | int32 | Length in bits of net serialized property data only | Net/RepLayout.h | |
| PropBitOffset | int32 | Bit offset into shared buffer of the property data. | Net/RepLayout.h | |
| PropertyKey | FRepSharedPropertyKey | Unique identifier for this property | Net/RepLayout.h |