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A Top Level Property of a UClass, UStruct, or UFunction (arguments to a UFunction).
| Name | FRepParentCmd |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
| Include Path | #include "Net/RepLayout.h" |
Syntax
class FRepParentCmd
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRepParentCmd
(
FProperty* InProperty, |
Net/RepLayout.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArrayIndex | int32 | If the Property is a C-Style fixed size array, then a command will be created for every element in the array. | Net/RepLayout.h | |
| CachedPropertyName | const FName | Net/RepLayout.h | ||
| CmdEnd | uint16 | Net/RepLayout.h | ||
| CmdStart | uint16 | CmdStart and CmdEnd define the range of FRepLayoutCommands (by index in FRepLayouts Cmd array) of commands that are associated with this Parent Command. | Net/RepLayout.h | |
| Condition | ELifetimeCondition | Net/RepLayout.h | ||
| Flags | ERepParentFlags | Net/RepLayout.h | ||
| Offset | int32 | Absolute offset of property in Object Memory. | Net/RepLayout.h | |
| Property | FProperty * | Net/RepLayout.h | ||
| RepNotifyCondition | ELifetimeRepNotifyCondition | Net/RepLayout.h | ||
| RepNotifyNumParams | int32 | Number of parameters that we need to pass to the RepNotify function (if any). | Net/RepLayout.h | |
| ShadowOffset | int32 | Absolute offset of property in Shadow Memory. | Net/RepLayout.h |