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API > API/Runtime > API/Runtime/Engine
| Name | FRepActorsCheckpointParams |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/ReplayTypes.h |
| Include Path | #include "ReplayTypes.h" |
Syntax
class FRepActorsCheckpointParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CheckpointMaxUploadTimePerFrame | const double | ReplayTypes.h | ||
| StartCheckpointTime | const double | ReplayTypes.h |