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Converts a stencil mask from the editor's USTRUCT version to the version the renderer uses.
| Name | FRendererStencilMaskEvaluation |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include Path | #include "Components/PrimitiveComponent.h" |
Syntax
struct FRendererStencilMaskEvaluation
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static EStencilMask ToStencilMask
(
const ERendererStencilMask InEnum |
Components/PrimitiveComponent.h |