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Unreal Engine C++ API Reference > Runtime > Engine > FRenderAssetUpdate
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/RenderAssetUpdate.h |
Include | #include "RenderAssetUpdate.h" |
Syntax
enum ETaskState
&123;
TS_Done,
TS_Suspended,
TS_InProgress,
TS_Locked,
TS_Init,
&125;
Values
Name | Description |
---|---|
TS_Done | |
TS_Suspended | |
TS_InProgress | |
TS_Locked | |
TS_Init |
Remarks
The state of scheduled work for the update process.