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Unreal Engine C++ API Reference > Runtime > Engine > FRenderAssetUpdate
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/RenderAssetUpdate.h |
Include | #include "RenderAssetUpdate.h" |
Source | /Engine/Source/Runtime/Engine/Private/Streaming/RenderAssetUpdate.cpp |
void DoUnlock
&40;
ETaskState PreviousTaskState
&41;
Remarks
Release any lock on the object, allowing other thread to modify it.