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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Syntax
class FReflectionCaptureProxy
Remarks
Represents a reflection capture to the renderer.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector3f | BoxScales | ||
| FMatrix44f | BoxTransform | Box properties. | |
| float | BoxTransitionDistance | ||
| float | Brightness | ||
| bool | bUsingPreviewCaptureData | ||
| FVector3f | CaptureOffset | ||
| const UReflectionCaptureComponent * | Component | ||
| float | EncodedHDRAverageBrightness | ||
| FTexture * | EncodedHDRCubemap | ||
| uint32 | Guid | ||
| float | InfluenceRadius | ||
| FPlane4f | LocalReflectionPlane | Plane properties. | |
| TUniformBufferRef< FMobileReflectionCaptureShaderParameters > | MobileUniformBuffer | Used with mobile renderer | |
| int32 | PackedIndex | ||
| FVector4 | ReflectionXAxisAndYScale | ||
| FVector3f | RelativePosition | Properties shared among all shapes. | |
| EReflectionCaptureShape::Type | Shape | ||
| int32 | SortedCaptureIndex | ||
| FVector3f | TilePosition |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FReflectionCaptureProxy
(
const UReflectionCaptureComponent* InComponent |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetTransform
(
const FMatrix& InTransform |
||
| void | UpdateMobileUniformBuffer
(
FRHICommandListBase& RHICmdList |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | UpdateMobileUniformBuffer now takes a command list. |