Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReflectionCaptureProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateMobileUniformBuffer () |
SceneProxies/ReflectionCaptureProxy.h | ||
void UpdateMobileUniformBuffer
(
FRHICommandListBase& RHICmdList |
SceneProxies/ReflectionCaptureProxy.h |
UpdateMobileUniformBuffer()
| Name | UpdateMobileUniformBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneProxies/ReflectionCaptureProxy.h |
| Include Path | #include "SceneProxies/ReflectionCaptureProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/ReflectionCaptureComponent.cpp |
void UpdateMobileUniformBuffer()
UpdateMobileUniformBuffer(FRHICommandListBase &)
| Name | UpdateMobileUniformBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneProxies/ReflectionCaptureProxy.h |
| Include Path | #include "SceneProxies/ReflectionCaptureProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/ReflectionCaptureComponent.cpp |
void UpdateMobileUniformBuffer
(
FRHICommandListBase & RHICmdList
)