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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReferenceSkeletonModifier
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReferenceSkeletonModifier
(
USkeleton* InSkeleton |
ReferenceSkeleton.h | ||
FReferenceSkeletonModifier
(
FReferenceSkeleton& InRefSkel, |
ReferenceSkeleton.h |
FReferenceSkeletonModifier(USkeleton *)
| Name | FReferenceSkeletonModifier |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h |
| Include Path | #include "ReferenceSkeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/ReferenceSkeleton.cpp |
FReferenceSkeletonModifier
(
USkeleton * InSkeleton
)
FReferenceSkeletonModifier(FReferenceSkeleton &, const USkeleton *)
| Name | FReferenceSkeletonModifier |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h |
| Include Path | #include "ReferenceSkeleton.h" |
FReferenceSkeletonModifier
(
FReferenceSkeleton & InRefSkel,
const USkeleton * InSkeleton
)