Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReferenceSkeleton
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h |
| Include | #include "ReferenceSkeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/ReferenceSkeleton.cpp |
int32 GetDirectChildBones
(
int32 ParentBoneIndex,
TArray < int32 > & Children
) const
Remarks
Very slow search function for all children