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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReferenceSkeleton
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h |
| Include | #include "ReferenceSkeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/ReferenceSkeleton.cpp |
int32 GetDirectChildBones
&40;
int32 ParentBoneIndex,
TArray< int32 > & Children
&41; const
Remarks
Very slow search function for all children