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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReferenceSkeleton
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h |
| Include | #include "ReferenceSkeleton.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/ReferenceSkeleton.cpp |
void EnsureParentsExist
&40;
TArray< FBoneIndexType > & InOutBoneSortedArray
&41; const
Remarks
Ensure parent exists in the given input sorted array. Insert parent to the array. The result should be sorted.