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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRefPoseOverride
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
| Include | #include "SkeletalMeshMerge.h" |
void AddOverride
&40;
FName BoneName,
EBoneOverrideMode OverrideMode
&41;
Remarks
Adds a bone to the list of poses to override.