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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/RectLightSceneProxy.h |
Include | #include "RectLightSceneProxy.h" |
Syntax
struct FRectLightRayTracingData
Unreal Engine C++ API Reference > Runtime > Engine
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/RectLightSceneProxy.h |
Include | #include "RectLightSceneProxy.h" |
struct FRectLightRayTracingData
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