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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRecomputeTangentCustomVersion
| |
|
| Name |
Type |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshLegacyCustomVersions.h |
| Include Path |
#include "SkeletalMeshLegacyCustomVersions.h" |
Syntax
enum Type
{
BeforeCustomVersionWasAdded = 0,
RuntimeRecomputeTangent = 1,
RecomputeTangentVertexColorMask = 2,
VersionPlusOne,
LatestVersion = VersionPlusOne - 1,
}
Values
| Name |
Remarks |
| BeforeCustomVersionWasAdded |
Before any version changes were made in the plugin. |
| RuntimeRecomputeTangent |
We serialize the RecomputeTangent Option. |
| RecomputeTangentVertexColorMask |
Choose which Vertex Color channel to use as mask to blend tangents. |
| VersionPlusOne |
------------------------------------------------ |
| LatestVersion |
|