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Unreal Engine C++ API Reference > Runtime > Engine > FRawStaticIndexBuffer16or32Interface
- FRawStaticIndexBuffer16or32Interface::Num()
- FRawStaticIndexBuffer16or32::Num()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/RawIndexBuffer.h |
Include | #include "RawIndexBuffer.h" |
int32 Num&40;&41; const
Remarks
Number of indices (e.g. 4 triangles would result in 12 elements)