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Unreal Engine C++ API Reference > Runtime > Engine > FRawStaticIndexBuffer16or32Interface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/RawIndexBuffer.h |
Include | #include "RawIndexBuffer.h" |
Source | /Engine/Source/Runtime/Engine/Private/RawIndexBuffer.cpp |
static FBufferRHIRef CreateRHIIndexBufferInternal
&40;
const TCHAR &42; InDebugName,
const FName & InOwnerName,
int32 IndexCount,
size_t IndexSize,
FResourceArrayInterface &42; ResourceArray,
bool bNeedSRV,
bool bRenderThread
&41;