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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRawCurveTracks
Description
Evaluate transform curves
Since we don't care about blending, we just change this decoration to OutCurves @TODO : Fix this if we're saving vectorcurves and blending
| Name | EvaluateTransformCurveData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include Path | #include "Animation/AnimCurveTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp |
void EvaluateTransformCurveData
(
USkeleton * Skeleton,
TMap < FName , FTransform > & OutCurves,
float CurrentTime,
float BlendWeight
) const