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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRawCurveTracks
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddFloatCurveKey
(
const FName& NewCurve, |
Add new float curve from the given UID if not existing and add the key with time/value | Animation/AnimCurveTypes.h | |
void AddFloatCurveKey
(
const FSmartName& NewCurve, |
Animation/AnimCurveTypes.h |
AddFloatCurveKey(const FName &, int32, float, float)
Description
Add new float curve from the given UID if not existing and add the key with time/value
| Name | AddFloatCurveKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include Path | #include "Animation/AnimCurveTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp |
void AddFloatCurveKey
(
const FName & NewCurve,
int32 CurveFlags,
float Time,
float Value
)
AddFloatCurveKey(const FSmartName &, int32, float, float)
| Name | AddFloatCurveKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include Path | #include "Animation/AnimCurveTypes.h" |
void AddFloatCurveKey
(
const FSmartName & NewCurve,
int32 CurveFlags,
float Time,
float Value
)