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API > API/Runtime > API/Runtime/Engine
| Name | FRK4State |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SpringInterpolator.h |
| Include Path | #include "Engine/SpringInterpolator.h" |
Syntax
template<typename T>
struct FRK4State
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRK4State () |
Engine/SpringInterpolator.h | ||
FRK4State
(
T InPosition, |
Engine/SpringInterpolator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Position | T | Engine/SpringInterpolator.h | ||
| Velocity | T | Engine/SpringInterpolator.h |