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API > API/Runtime > API/Runtime/Engine
| Name | FQueuedReplayTask |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/DemoNetDriver.h |
| Include Path | #include "Engine/DemoNetDriver.h" |
Syntax
class FQueuedReplayTask : public TSharedFromThis< FQueuedReplayTask >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FQueuedReplayTask
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FQueuedReplayTask
(
UDemoNetDriver* InDriver |
Engine/DemoNetDriver.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FQueuedReplayTask() |
Engine/DemoNetDriver.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Driver | TWeakObjectPtr< UDemoNetDriver > | Engine/DemoNetDriver.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetName() |
Engine/DemoNetDriver.h | ||
virtual bool ShouldPausePlayback() |
Engine/DemoNetDriver.h | ||
void StartTask() |
Engine/DemoNetDriver.h | ||
bool Tick() |
Engine/DemoNetDriver.h |