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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimationCompression.h |
Include | #include "AnimationCompression.h" |
Syntax
class FQuatFixed48NoW
Variables
Type | Name | Description | |
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uint16 | X | |
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uint16 | Y | |
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uint16 | Z |
Constructors
Type | Name | Description | |
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FQuatFixed48NoW
(
const FQuat4f& Quat |