Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FQuatFixed32NoW > API/Runtime/Engine/FQuatFixed32NoW/ToQuat
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimationCompression.h |
Include | #include "AnimationCompression.h" |
template<bool bIsDataAligned>
static FQuat4f ToQuat
&40;
const uint32 &42; PackedValue
&41;