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Struct used to communicate metronome events back to the game play thread.
| Name | FQuartzMetronomeDelegateData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzInterfaces.h |
| Include Path | #include "Sound/QuartzInterfaces.h" |
Syntax
struct FQuartzMetronomeDelegateData : public Audio::FQuartzCrossThreadMessage
Inheritance Hierarchy
- FQuartzLatencyTimer → FQuartzCrossThreadMessage → FQuartzMetronomeDelegateData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bar | int32 | Sound/QuartzInterfaces.h | ||
| Beat | int32 | Sound/QuartzInterfaces.h | ||
| BeatFraction | float | Sound/QuartzInterfaces.h | ||
| ClockName | FName | Sound/QuartzInterfaces.h | ||
| FrameOffset | int32 | Sound/QuartzInterfaces.h | ||
| Quantization | EQuartzCommandQuantization | Sound/QuartzInterfaces.h |