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Class to track latency trends will lazily calculate running average on the correct thread
| Name | FQuartLatencyTracker |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h |
| Include Path | #include "Sound/QuartzQuantizationUtilities.h" |
Syntax
class FQuartLatencyTracker
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FQuartLatencyTracker() |
Sound/QuartzQuantizationUtilities.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LifetimeAverage | float | Sound/QuartzQuantizationUtilities.h | ||
| Max | float | Sound/QuartzQuantizationUtilities.h | ||
| Min | float | Sound/QuartzQuantizationUtilities.h | ||
| NumEntries | int64 | Sound/QuartzQuantizationUtilities.h | ||
| ResultQueue | TQueue< float, EQueueMode::Mpsc > | Sound/QuartzQuantizationUtilities.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetLifetimeAverageLatency() |
Sound/QuartzQuantizationUtilities.h | ||
float GetMaxLatency() |
Sound/QuartzQuantizationUtilities.h | ||
float GetMinLatency() |
Sound/QuartzQuantizationUtilities.h | ||
void PushLatencyTrackerResult
(
const double& InResult |
Sound/QuartzQuantizationUtilities.h |