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Warnings * BulkSerialize: FQuantizedSimpleLightSample is serialized as memory dump See TArray::BulkSerialize for detailed description of implied limitations.
The light incident for a point on a surface along the surface normal, stored as bytes representing values from 0-1.
BulkSerialize: FQuantizedSimpleLightSample is serialized as memory dump See TArray::BulkSerialize for detailed description of implied limitations.
| Name | FQuantizedSimpleLightSample |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/LightMap.h |
| Include Path | #include "LightMap.h" |
Syntax
struct FQuantizedSimpleLightSample
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Coefficients | FColor | The lighting coefficients, colored. | LightMap.h |