Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FQualityLevels
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Scalability.h |
Include | #include "Scalability.h" |
FQualityLevels
&40;
bool bSetDefaults
&41;
Remarks
Allows us to avoid SetDefaults for static init variables, as SetDefaults is not defined to call during static int.