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- FMaterialCompiler::SubstrateHorizontalMixingParameterBlendingBSDFCoverageToNormalMixCodeChunk()
- FProxyMaterialCompiler::SubstrateHorizontalMixingParameterBlendingBSDFCoverageToNormalMixCodeChunk()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
| Include | #include "MaterialCompiler.h" |
virtual int32 SubstrateHorizontalMixingParameterBlendingBSDFCoverageToNormalMixCodeChunk
(
int32 BackgroundCodeChunk,
int32 ForegroundCodeChunk,
int32 HorizontalMixCodeChunk
)