Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FProxyMaterialCompiler
- FMaterialCompiler::Sobol()
- FProxyMaterialCompiler::Sobol()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
Include | #include "MaterialCompiler.h" |
virtual int32 Sobol
&40;
int32 Cell,
int32 Index,
int32 Seed
&41;