Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FProxyMaterialCompiler
- FMaterialCompiler::SkyAtmosphereLightDirection()
- FProxyMaterialCompiler::SkyAtmosphereLightDirection()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
Include | #include "MaterialCompiler.h" |
virtual int32 SkyAtmosphereLightDirection
&40;
int32 LightIndex
&41;