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Unreal Engine C++ API Reference > Runtime > Engine > FProxyMaterialCompiler
- FMaterialCompiler::PushFunction()
- FProxyMaterialCompiler::PushFunction()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialCompiler.h |
Include | #include "MaterialCompiler.h" |
virtual void PushFunction
&40;
FMaterialFunctionCompileState &42; FunctionState
&41;
Remarks
Pushes a function onto the compiler's function stack, which indicates that compilation is entering a function.