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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPropertyPairsMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasProperty
(
FName InName |
Test if the provided property exists in the map. | PropertyPairsMap.h | |
bool HasProperty
(
const TCHAR* InName |
PropertyPairsMap.h |
HasProperty(FName)
Description
Test if the provided property exists in the map.
| Name | HasProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PropertyPairsMap.h |
| Include Path | #include "PropertyPairsMap.h" |
bool HasProperty
(
FName InName
) const
True if the property exist in the map.
Parameters
| Name | Remarks |
|---|---|
| InName | Name of the property. |
HasProperty(const TCHAR *)
| Name | HasProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PropertyPairsMap.h |
| Include Path | #include "PropertyPairsMap.h" |
bool HasProperty
(
const TCHAR * InName
) const