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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPropertyPairsMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetProperty
(
FName InName, |
Gets the value associated with the provided property. | PropertyPairsMap.h | |
bool GetProperty
(
const TCHAR* InName, |
PropertyPairsMap.h |
GetProperty(FName, FName *)
Description
Gets the value associated with the provided property.
| Name | GetProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PropertyPairsMap.h |
| Include Path | #include "PropertyPairsMap.h" |
bool GetProperty
(
FName InName,
FName * OutValue
) const
True if the property exist in the map.
Parameters
| Name | Remarks |
|---|---|
| InName | Name of the property. @out OutValue Value associated with the provided property. |
GetProperty(const TCHAR , FName )
| Name | GetProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PropertyPairsMap.h |
| Include Path | #include "PropertyPairsMap.h" |
bool GetProperty
(
const TCHAR * InName,
FName * OutValue
) const