Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FPrimitiveSceneProxy > WritesVirtualTexture
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include | #include "PrimitiveSceneProxy.h" |
bool WritesVirtualTexture
&40;
URuntimeVirtualTexture &42; VirtualTexture
&41; const