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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
- FPrimitiveSceneProxy::SetWorldPositionOffsetDisableDistance_GameThread()
- FSceneProxy::SetWorldPositionOffsetDisableDistance_GameThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include | #include "PrimitiveSceneProxy.h" |
virtual void SetWorldPositionOffsetDisableDistance_GameThread
&40;
int32 NewValue
&41;