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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include | #include "PrimitiveSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
void SetInstanceLocalBounds
&40;
uint32 InstanceIndex,
const FRenderBounds & Bounds,
bool bPadForWPO
&41;
Remarks
Sets the instance local bounds for the specified instance index, and optionally will pad the bounds extents to accomodate Max World Position Offset Distance.