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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include | #include "PrimitiveSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
void SetCollisionEnabled_GameThread
&40;
const bool bNewEnabled
&41;
Remarks
Set the collision flag on the scene proxy to enable/disable collision drawing
Parameters
| Name | Description |
|---|---|
| const | bool bNewEnabled new state for collision drawing |