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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include | #include "PrimitiveSceneProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
void RenderBounds
&40;
FPrimitiveDrawInterface &42; PDI,
const FEngineShowFlags & EngineShowFlags,
const FBoxSphereBounds & Bounds,
bool bRenderInEditor
&41; const
Remarks
Helper for components that want to render bounds.