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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
- FPrimitiveSceneProxy::OnLevelRemovedFromWorld_RenderThread()
- FLandscapeMeshProxySceneProxy::OnLevelRemovedFromWorld_RenderThread()
- FLandscapeComponentSceneProxy::OnLevelRemovedFromWorld_RenderThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include | #include "PrimitiveSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
virtual void OnLevelRemovedFromWorld_RenderThread&40;&41;
Remarks
Called to notify the proxy that the level has been fully removed from the world and the primitive will not be rendered. Only called if bShouldNotifyOnWorldAddRemove is set to true.