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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include | #include "PrimitiveSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
virtual bool OnLevelAddedToWorld_RenderThread()
Remarks
Called to notify the proxy that the level has been fully added to the world and the primitive will now be rendered. Only called if bShouldNotifyOnWorldAddRemove is set to true. return true if the primitive should be added to the scene