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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
- FPrimitiveSceneProxy::HasCustomOcclusionBounds()
- FParticleSystemSceneProxy::HasCustomOcclusionBounds()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include | #include "PrimitiveSceneProxy.h" |
virtual bool HasCustomOcclusionBounds&40;&41; const
Remarks
Returns whether the proxy utilizes custom occlusion bounds or not bool true if custom occlusion bounds are used, false if not;