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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
Description
Determines the DPG to render the primitive in for the given view. May be called regardless of the result of HasViewDependentDPG.
| Name | GetDepthPriorityGroup |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
ESceneDepthPriorityGroup GetDepthPriorityGroup
(
const FSceneView * View
) const
The DPG the primitive should be rendered in for the given view.
Parameters
| Name | Remarks |
|---|---|
| View | The view to determine the primitive's DPG for. |