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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
Type
typedef TArray < class FLightCacheInterface *, TInlineAllocator < 8 > > FLCIArray
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include | #include "PrimitiveSceneProxy.h" |
Remarks
Get the list of LCIs. Used to set the precomputed lighting uniform buffers, which can only be created by the RENDERER_API.