Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include | #include "PrimitiveSceneProxy.h" |
Syntax
struct FDebugMassData
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | BoneIndex | ||
| FVector | LocalCenterOfMass | ||
| FQuat | LocalTensorOrientation | Local here just means local to ElemTM which can be different depending on how the component uses the mass data. | |
| FVector | MassSpaceInertiaTensor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | DrawDebugMass
(
FPrimitiveDrawInterface* PDI, |