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Unreal Engine C++ API Reference > Runtime > Engine > FPrimitiveSceneProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include | #include "PrimitiveSceneProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
static void DrawArc
&40;
FPrimitiveDrawInterface &42; PDI,
const FVector & Start,
const FVector & End,
const float Height,
const uint32 Segments,
const FLinearColor & Color,
uint8 DepthPriorityGroup,
const float Thickness,
const bool bScreenSpace
&41;
Remarks
Drawing helper. Draws nice bouncy line.